• 11.29.17

    The Evolving Global Theatrical Stage

    Movies may be the United States’ most powerful export.

  • 11.29.17

    Big Screen Opportunity

    In today’s world of social media, mobile gaming, “peak TV,” and streaming everything, audiences have more choice than ever before in how and what they consume.

  • 11.29.17

    Let’s Go To The Movies

    If that title doesn’t make you want to sing the rest of the Annie soundtrack, we really can’t be friends.

  • 11.29.17

    Bringing Interactivity Into the Theater

    Interactive cinema is not a new concept.

  • 10.27.17

    When Experience Is Everything

    If you ask any social media-wielding user (aka the world), experience is having a moment.

  • 10.27.17

    VR, AR and Emerging Tech for LBE Experiences

    Manatt has previously covered the role of location-based entertainment (LBE) in driving awareness of virtual reality (VR)—in early 2016 after witnessing more brand-driven VR activations at SXSW (and its first AR/VR track), and at the end of the year in my review of VR in 2016.

  • 10.27.17

    Digital Innovation and the Experiential Evolution of Retail

    Since the rise and ubiquity of e-commerce, it’s no secret that brick-and-mortar retailers have seen a decline in foot traffic.

  • 10.27.17

    The Future of VR: Sports Programming to Drive Adoption?

    Could sports become the killer app for virtual reality (VR)?

  • 08.29.17

    The Internet of Things (IoT)

    The Internet of Things is a critical topic of discussion and one of the areas that we expect will significantly contribute to the overall pace of innovation and change within the digital ecosystem in the years ahead.

  • 07.31.17

    Fast Intro to Cryptocurrency

    What is cryptocurrency? This is an important question to address because it is a digital technology that is quietly transforming our financial landscape in a very big way.

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