• 08.29.17

    The Internet of Things (IoT)

    The Internet of Things is a critical topic of discussion and one of the areas that we expect will significantly contribute to the overall pace of innovation and change within the digital ecosystem in the years ahead.

  • 07.31.17

    Fast Intro to Cryptocurrency

    What is cryptocurrency? This is an important question to address because it is a digital technology that is quietly transforming our financial landscape in a very big way.

  • 06.28.17

    Manatt Digital—Social Disruption Edition

    With more than 3 billion users worldwide, messaging apps have surpassed social networks in both reach and retention.

  • 05.25.17

    Manatt Digital—Client Spotlight

    Manatt Digital works with companies across all stages, but we certainly have a soft spot for our startup clients, many with whom we get to help in launching and accelerating their growth in the marketplace. Whether it’s messaging and positioning, business planning and modeling, navigating ...

  • 04.26.17

    Digital Music

    We at Manatt Digital are not only die hard music fans, we put our passions in our business and are invested and advocates of the ever evolving and seriously complicated business of music.

  • 03.29.17

    Gaming, Events and Beyond

    The mobile games market is growing at a record-breaking pace.

  • 02.22.17

    Growth of Digital—Home and Abroad

    If there is one truism in the world of digital media, it is the simple fact that our technology and consumption habits are evolving in tandem with one another and at an exponential rate.

  • 02.14.17

    The Digital Content Market in Mexico

    Today’s global content market is constantly evolving. The rise of digital platforms has created new and exciting opportunities for production, distribution, and consumption of content.

  • 01.25.17

    State of Digital Video

    In December, Riot Games agreed to a seven year, $300 million deal with BAMTech, giving the digital distribution company exclusive rights to build and monetize a PC and smartphone streaming application for Riot’s massively popular eSports title League of Legends.

  • 12.21.16

    VR Holiday Check-In

    Around this time last year we were all looking forward to what we thought would be the biggest year yet for VR, when consumers would finally be able to get their hands on the major U.S. headsets. The year 2016 was indeed a major milestone in the timeline of VR, marked with a lot of experimentation, ...